Sorry, That's Not My Deepartment
Sorry, That’s Not My Deepartment is a game about surviving a meteor storm. The twist? You must do every job. Traverse to the depths of planet to mine uranium and iron, then you must construct the uranium fuel cells and finally, shoot the laser at the meteors to destroy them. Time slows down the deeper you go, but you must still act fast to survive in this fast-paced arcade game.
This is our submission for Ludum Dare 48. The theme was "Deeper and Deeper".
Credits (Alphabetical Order)
- Adam Brady - Programming, Sound and UI
- Cian MacNamee - Art and Animation
- Laura Pennington - Art and Animation
- Vladimir Dainovski - Programming and Gameplay
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Alcove |
Genre | Survival, Shooter |
Made with | Unity |
Tags | 2D, Arcade, Clicker, Fast-Paced, Ludum Dare 48, Space |
Links | Ludum Dare |
Comments
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This was pretty cool and I hope you develop it further. More content, more jobs, maybe upgrades, maybe a bit of automation.
The atmosphere is spot on.